3K 258K views 4 years ago Maya Hard Surface 3d Modeling Tutorials Learn my. I expect you to have some sort of basic Zbrush experience. A structured online course on basic Maya modeling tools and Substance Painter.WHAT SHOULD I KNOW OR HAVE FOR THE COURSE: This course is not designed for absolute Zbrush beginners.If you are interested in a fast and flexible modelling and sculpting workflows that doesn’t require external software this course is for you. Concepts covered:Character blocking steps, retopo, hard surface techniques, hair mesh. Several exercises will be accompanied around the following elements: Anatomy for sculptor, body/facial, male/female, Zbrush tips and tricks. This course is aimed towards beginner levels students who have a basic understanding of the zbrush interface and want to learn workflows and techniques for hard surface sculpting. You will be introduced to character creation in Zbrush. Software required: 3ds Max, Photoshop, ZBrush. By the end of this course, you'll know how to model your own hard surface props. Finally, you'll learn how to use ZBrush for hard surface sculpting. Then, you'll cover how to create and control high resolution meshes using TurboSmooth. We will model simple objects like a pokeball, and then move on to more complicated assets such as a revolver, a knife, fantasy armor and Sci Fi Armor. Next, you'll explore the fundamentals of hard surface smoothing. This projects are designed to teach you the tools and workflow necessary to create amazing art. Alfonso Romero gave 5 Star and says : Great Course, Learned a lot. We will first learn about the most common tecniques and we will then go over 5 different projects for you to follow along. I used to hate doing hard surface models but this course totally changed my perspective. You will be understand the inner working of all the hard surface tools inside of zbrush.you’ll be able to model and sculpt all sorts of hard surface props.
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